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MIDI and MSP: These tutorials show how to modify MSP patchers to simulate the basic functionality of commercial synthesizers, samplers, and effects units by allowing them to be controlled with MIDI input devices.Dynamics Processing: This group of three tutorials discusses working with the dynamics of audio signals to accomplish envelope following, audio peak limiting, and distortion.Filters and Subtractive Synthesis: These chapters discuss techniques that revolve around the manipulation of complex sounds with filters, including subtractive synthesis and audio equalization.Sampling and Recording: This section of the tutorials deals with manipulating audio data in MSP, as we look at working both with soundfiles stored on a hard drive and samples stored in the computer's memory.Additive and Modulation Synthesis: These chapters discuss some of the most common synthesis techniques that primarily involve the manipulation of oscillators, including classic additive synthesis and digital FM synthesis.Basics: This handful of chapters teaches you the fundamentals of working with digital audio in MSP, including working with simple oscillators and routing signals around within a network.The MSP Tutorials are grouped into thirteen sections:
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Like the Max Tutorials, chapters are grouped under headings that make it easier to find what you're looking for and navigate the tutorials by your subject of interest.
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Each chapter is accompanied by a patch found in the MSP Tutorial folder. The MSP Tutorials are over 60 step-by-step lessons in the basics of using MSP to create digital audio applications. It explains how to use the Audio Status window to monitor and tweak MSP performance. Almost everyone will want to read this brief chapter.Īudio Input and Output describes MSP support for Core Audio on Macintosh systems, support for DirectSound on Windows systems, and audio interface cards.
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How MSP Works provides an overview of the ideas behind MSP and how the software is integrated into the Max environment. If you already have experience in this area, you can probably skip this chapter. Reading this chapter may be helpful if MSP is your first exposure to digital manipulation of audio. The MSP Documentation contains the following sections:ĭigital Audio explains how computers represent sound. If you're working with Max4Live, audio gets routed into and out of MSP through the Ableton Live software. (This signal network is roughly comparable to the instrument definition familiar to users of Music N sound synthesis languages such as Csound.) The audio signals are played through the audio output jack of your computer, or through an installed sound card, using CoreAudio on the Macintosh or MME, DirectSound, or ASIO on Windows. These connected MSP objects form a signal network which describes a scheme for the production and modification of digital audio signals. MSP objects are connected together by patch cords in the same way as Max objects. If you like, you can specify exactly how you want your instruments to respond to your control, and you can implement the entire system in a Max patch. With the addition of the MSP objects, you can also create your own digital audio device designs - your own computer music instruments - and incorporate them directly into your Max programs.